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Open to senior and lead roles in the Gulf, remote, or Cairo

Osman Hegazy · Senior 3D Visualization Lead

Architecture, rendered real-time and AI-native.

I turn architecture into images, films and worlds you can walk through, and I build the real-time and AI pipelines that make it faster.

CGI & R&D Team Lead at Nawy · Cairo, Egypt

Now showing: River Bridge · 3ds Max + Corona

10+

years in 3D visualization

200+

projects delivered for developers, architects and brands

20+

artists led and mentored across studios

160K+

views on an AI film I directed

Clients & collaborators

  • Emaar Misr
  • Madaar (AZHA)
  • Ora Developers
  • Raef Fahmy
  • Ayman Abbas
  • Nawy
  • TDF Plus
  • Eklago
  • BRGR

01 — What I do

One lead, four disciplines.

Production-grade arch-viz is the foundation. Real-time, capture and generative AI are how my team and I do more of it, faster, and in new formats.

01

Arch-viz production

Photoreal interiors, exteriors and launch films for developers, from model to final grade.

3ds MaxCoronaV-RayPhotoshopAfter Effects
02

Real-time & VR

Walkable Unreal Engine scenes and VR experiences that let buyers stand inside a unit before it exists.

Unreal Engine 5SequencerVR
03

AI video & imaging

Generative film, previz and image pipelines that turn weeks of production into days.

AI video generationComfyUIStable DiffusionFlux
04

Agentic 3D & capture

Professional Blender modeling, LLM agents driving Blender over MCP, and Gaussian-splat capture of the real world.

BlenderBlender MCPPostshotMetashape

02 — R&D Lab @ Nawy

New tech, shipped not just demoed.

As CGI & R&D Team Lead I run a lab inside a PropTech company. We test what's new, keep what works, and put it in front of buyers.

In productionR&D @ Nawy

Gaussian splatting & maquette digitization

Developers own beautiful physical maquettes and finished sites that never make it online. Photos flatten them, and full 3D rebuilds take weeks.

Approach

  • Wrote a repeatable 360° capture plan: 126–360 RAW frames per model in a 2–4 hour session.
  • Process RAWs in Darktable, align and reconstruct in Metashape, and train Gaussian splats in Postshot.
  • Bring the result into Blender and real-time viewers for cinematic flythroughs and interactive views.

Outcome

Physical maquettes and real places become navigable 3D far faster than a full rebuild, ready for films, the web and sales screens.

Stack

PostshotAgisoft MetashapeDarktableBlenderSony mirrorless

03 — Films

From CG launch films to AI cinema.

My AI music video “Candle In The Wind” has passed 160K views. The same eye for pacing and light runs through my architectural films.

Directed with AI video generation: music videos, a short film, a trailer and an ad.

Candle In The Wind

AI music video · Elton John

3:49

ELDER RING

AI launch trailer

0:48

Non, je ne regrette rien

AI animated music video · Edith Piaf

2:18

Aghana

AI short: a story about a Tuareg woman

0:35

Marshmallow Co.

AI product ad

0:17

06 — About

Portrait of Osman Hegazy

Osman Hesham Hegazy

Senior 3D Visualization Lead · Cairo, Egypt

BSc, Computer Engineering
Higher Institute of Computer Engineering & Information Technology, 2010 – 2015

Arabic (native) · English (professional)

3D visualization lead with 10+ years and 200+ delivered projects for Emaar Misr, Madaar, Ora Developers and architects Raef Fahmy and Ayman Abbas. I've led and mentored 20+ artists. At Nawy, Egypt's PropTech platform, I lead a 7+ person CGI & R&D team that ships production arch-viz alongside new technology: Gaussian-splat capture of sites and maquettes, an interactive sales platform (map → unit → compare) and Unreal Engine VR walkthroughs. I build AI into the pipeline, from AI video generation and ComfyUI/Flux workflows to agentic Blender modeling with LLMs over MCP, and my independent AI films have passed 160K views. I'm a professional 3ds Max and Blender modeler with a computer-engineering degree.

  1. Dec 2022 – Present

    Nawy

    Cairo, Egypt

    CGI & R&D Team Lead

    I lead the team that produces all visual content for Nawy's property marketplace and runs its 3D/AI R&D.

    • Lead a 7+ person CGI & R&D team. I own planning, budgets, quality and the production pipeline, and I've built an Agile, review-driven team culture.
    • Co-built an interactive sales platform: buyers navigate the master-plan map, open an individual unit, and compare units side by side.
    • Brought Gaussian splatting and photogrammetry into production. We digitize physical maquettes and real sites into navigable 3D (Postshot, Metashape, Blender) using a repeatable 360° capture plan.
    • Developed immersive VR experiences and real-time walkthroughs in Unreal Engine (ZED West, Ayla, Ora interiors) that let buyers explore properties at true scale.
    • Built an AI video and imaging pipeline (AI video generation, ComfyUI/Flux) for launch trailers, social films and fast concept visuals.
    • Prototyping agentic 3D workflows in which LLM agents drive Blender over MCP to block out scenes, assemble assets and batch repetitive modeling.
    • Produced cinematic launch animations and walkthroughs for developer projects, including a high-rise animation used to present the design to investors.
    • Run ongoing tech scouting: the team trials new tools as they ship and folds the winners into our pipeline.
  2. Feb 2022 – Nov 2022

    Freelance

    Cairo / Remote

    3D Visualizer

    • Delivered interior and exterior stills and animations for developers and interior designers.
    • Built Unreal Engine cinematic workflows (Sequencer) for real-time architectural films.
  3. Mar 2019 – Feb 2022 · Jan 2017 – Jun 2018

    TDF Plus

    Cairo, Egypt

    Senior Architectural Visualizer

    • Visualized flagship commercial work for leading developers: the Emaar Misr sales center in Uptown Cairo and the Emaar and AZHA exhibition booths at Cityscape Egypt.
    • Produced high-end interiors, exteriors and animations for North Coast villas and hospitality projects (Elmasyaf, Melody House, BRGR Swanlake) in 3ds Max with Corona and V-Ray.
    • Worked with the design team from concept to final marketing imagery for client approvals, sales and campaigns.
  4. Jul 2018 – Feb 2019

    Bordeaux Projects

    Doha, Qatar

    Interior & Graphic Designer

    • Designed a brand identity system (logo, website and social media assets) that increased brand recognition by 30%.
    • Produced interior design proposals, brochures, flyers and presentations that improved customer engagement.
  5. Oct 2015 – Nov 2016

    Hossam Nabil Architects & Designers

    Cairo, Egypt

    Interior Designer & Architectural Visualizer

    • Designed and visualized residential and commercial interiors that balanced aesthetics, function and brand identity.

07 — Toolkit & tech radar

I track the frontier so the team doesn't have to.

3D & Rendering

  • 3ds Max
  • Blender (Cycles, Eevee)
  • Corona Renderer
  • V-Ray
  • FStorm
  • Hard-surface & interior modeling

Real-time & XR

  • Unreal Engine 5
  • Sequencer
  • VR experiences
  • Real-time walkthroughs

Generative AI

  • AI video generation
  • ComfyUI
  • Stable Diffusion
  • Flux
  • LLM agents + Blender MCP
  • Prompt design

Capture

  • Gaussian splatting (Postshot)
  • Photogrammetry (Agisoft Metashape)
  • 360° capture planning
  • Darktable RAW processing

Post & Design

  • Photoshop
  • After Effects
  • Premiere Pro
  • Brand & graphic design

Leadership

  • Team leadership (7+)
  • Pipeline & R&D strategy
  • Budget & resource planning
  • Agile delivery
  • Art direction

Tech radar · 2026

In production

Gaussian splattingPhotogrammetryAI video generationComfyUI / FluxUnreal Engine 5 VR

Trialling

Agentic Blender via MCPWeb splat viewersAI previz for launch filmsImage-to-3D asset generation

Watching

4D / dynamic Gaussian splatsWorld models for walkthroughsReal-time AI relightingPixel-streamed sales experiences

08 — Contact

Let's build the next thing.

Open to senior and lead roles in the Gulf, remote, or Cairo. Relocation to the UAE, KSA or Qatar is welcome.